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One of the basic units for player characters' social interactions with the game's setting are NPCs. The acronym NPC stands for Non-Player Character. In short, t
The Game Master's Book of Non-Player Characters
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From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whe
A Quick Guide to c# with Unity
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Why this book can help you to get started fast with C# in Unity It can be intimidating to start with Unity, and while several books can provide comprehensive in
Monster Hunter Generations - Strategy Guide
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You assume the role of a hunter who sets out on a journey to hunt the most dangerous creatures in the land. Spread across four villages, three from past games a
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For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary loc