Introduces the reader to programming 3D terrain engines, from the simplest terain engine possible to one of the most complex and useful terrain engines around.
The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. In the six years since
With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making outdoor landscapes. This title is written t
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book i
Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical cap