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Game Design
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Pages: 193
Authors: Jim Thompson
Categories: Computers
Type: BOOK - Published: 2007-03-09 - Publisher: John Wiley & Sons

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Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game des
The Art of Game Design
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Pages: 604
Authors: Jesse Schell
Categories: Computers
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design
The Art of Game Design
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The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again.
Procedural Generation in Game Design
Language: en
Pages: 339
Authors: Tanya Short
Categories: Computers
Type: BOOK - Published: 2017-06-12 - Publisher: CRC Press

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Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help wi
The Art of Game Design
Language: en
Pages: 522
Authors: Jesse Schell
Categories: Art
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press

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Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic