This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers a
Gamification is becoming a common buzzword in business these days. In its November 2012 press release, Gartner predicts that "by 2015, 40% of Global 1000 organi
Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the u
Games live and die commercially on the player experience. Games User Research is collectively the way we optimise the quality of the user experience (UX) in gam
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly w