In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas
"This book addresses issues the potential of games to support learning and change behaviour offering empirical evidence pertaining to the effectiveness of Serio
This volume brings together research on how gameplay data in serious games may be turned into valuable analytics or actionable intelligence for performance meas
The capabilities and possibilities of emerging game-based learning technologies bring about a new perspective of learning and instruction. This, in turn, necess
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful