By Steve Isaacs, Jesse Lubinsky, Christine Lion-Bailey and Chris Aviles Power up learning for all learners. Esports is taking the world by storm, growing to a b
The world of esports in education is booming, and the field needs empirical studies to help ground much of what is going on in the field. Over the last couple y
The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—
There has been an increased use of technology in educational settings since the start of the COVID-19 pandemic. Despite the benefits of including such technolog
This book focuses on designing and being a designer of immersive education. It introduces readers to the human experiences within immersive learning environment