Programming Game AI by Example

Programming Game AI by Example
Author :
Publisher : Jones & Bartlett Learning
Total Pages : 522
Release :
ISBN-10 : 1556220782
ISBN-13 : 9781556220784
Rating : 4/5 (82 Downloads)

Book Synopsis Programming Game AI by Example by : Mat Buckland

Download or read book Programming Game AI by Example written by Mat Buckland and published by Jones & Bartlett Learning. This book was released on 2005 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.


Programming Game AI by Example Related Books

Programming Game AI by Example
Language: en
Pages: 522
Authors: Mat Buckland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning

DOWNLOAD EBOOK

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
AI Game Development
Language: en
Pages: 772
Authors: Alex J. Champandard
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

DOWNLOAD EBOOK

With game players expecting greater intelligence, efficiency, and realism with non-player characters, AI plays an ever-increasing important role in game develop
AI for Game Developers
Language: en
Pages: 398
Authors: David M. Bourg
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

From the author of "Physics for Game Developers," comes a new, non-threatening introduction to the complex subject of game programming.
Artificial Intelligence for Games
Language: en
Pages: 898
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2018-12-14 - Publisher: CRC Press

DOWNLOAD EBOOK

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the
Practical Game AI Programming
Language: en
Pages: 341
Authors: Micael DaGraca
Categories: Computers
Type: BOOK - Published: 2017-06-30 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Jump into the world of Game AI development About This Book Move beyond using libraries to create smart game AI, and create your own AI projects from scratch Imp