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Black Art of 3D Game Programming
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Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
Black Art of Visual Basic Game Programming
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Authors: Mark Pruett
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The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with
Computer Games
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Authors: Blair Carter
Categories: Games & Activities
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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into
Black Art of 3D Programming Book
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Type: BOOK - Published: 1995-09-01 - Publisher: Financial Times/Prentice Hall

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Tricks of the Windows Game Programming Gurus
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"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw,