"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilitie
Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best
At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven qua
"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all
"This book provides a comprehensive examination of interactivity, combining key perspectives from communication and media studies, distributed cognition, system