Artificial Intelligence and Games

Artificial Intelligence and Games
Author :
Publisher : Springer
Total Pages : 350
Release :
ISBN-10 : 9783319635194
ISBN-13 : 3319635190
Rating : 4/5 (94 Downloads)

Book Synopsis Artificial Intelligence and Games by : Georgios N. Yannakakis

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.


Artificial Intelligence and Games Related Books

Artificial Intelligence and Games
Language: en
Pages: 350
Authors: Georgios N. Yannakakis
Categories: Computers
Type: BOOK - Published: 2018-02-17 - Publisher: Springer

DOWNLOAD EBOOK

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that ex
Gaming AI
Language: en
Pages: 64
Authors: George Gilder
Categories:
Type: BOOK - Published: 2020-10-15 - Publisher:

DOWNLOAD EBOOK

Pointing to the triumph of artificial intelligence over unaided humans in everything from games such as chess and Go to vital tasks such as protein folding and
Programming Game AI by Example
Language: en
Pages: 522
Authors: Mat Buckland
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Jones & Bartlett Learning

DOWNLOAD EBOOK

This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
AI for Games, Third Edition
Language: en
Pages: 1050
Authors: Ian Millington
Categories: Art
Type: BOOK - Published: 2019-03-18 - Publisher: CRC Press

DOWNLOAD EBOOK

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game i
Artificial Intelligence for Games
Language: en
Pages: 898
Authors: Ian Millington
Categories: Computers
Type: BOOK - Published: 2018-12-14 - Publisher: CRC Press

DOWNLOAD EBOOK

Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the