Written for statisticians, computer scientists, geographers, research and applied scientists, and others interested in visualizing data, this book presents a un
The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectivel
An introduction to the basic concepts of 3D computer graphics that offers a careful mathematical exposition within a modern computer graphics application progra
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provi