What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author :
Publisher : Macmillan
Total Pages : 233
Release :
ISBN-10 : 9781466886421
ISBN-13 : 1466886420
Rating : 4/5 (21 Downloads)

Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.


What Video Games Have to Teach Us About Learning and Literacy. Second Edition Related Books

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Language: en
Pages: 233
Authors: James Paul Gee
Categories: Education
Type: BOOK - Published: 2014-12-02 - Publisher: Macmillan

DOWNLOAD EBOOK

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say s
The Homestuck Epilogues
Language: en
Pages: 0
Authors: Andrew Hussie
Categories: Fiction
Type: BOOK - Published: 2020-01-14 - Publisher: VIZ Media LLC

DOWNLOAD EBOOK

Tales of dubious authenticity. Ten years ago, a young man stood in his bedroom. The events set in motion that day would change his and his friends' lives foreve
Kensuke's Kingdom
Language: en
Pages: 101
Authors: Michael Morpurgo
Categories: Juvenile Fiction
Type: BOOK - Published: 2014-05-01 - Publisher: Scholastic Inc.

DOWNLOAD EBOOK

A young boy is stranded on a small island with a mysterious man who shows him how to survive in this adventure story by the acclaimed author of War Horse. When
The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies
Language: en
Pages: 320
Authors: Erik Brynjolfsson
Categories: Business & Economics
Type: BOOK - Published: 2014-01-20 - Publisher: W. W. Norton & Company

DOWNLOAD EBOOK

The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just abou
The Algorithm Design Manual
Language: en
Pages: 742
Authors: Steven S Skiena
Categories: Computers
Type: BOOK - Published: 2009-04-05 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their effi