Physics for JavaScript Games, Animation, and Simulations

Physics for JavaScript Games, Animation, and Simulations
Author :
Publisher : Apress
Total Pages : 490
Release :
ISBN-10 : 9781430263388
ISBN-13 : 1430263385
Rating : 4/5 (88 Downloads)

Book Synopsis Physics for JavaScript Games, Animation, and Simulations by : Adrian Dobre

Download or read book Physics for JavaScript Games, Animation, and Simulations written by Adrian Dobre and published by Apress. This book was released on 2014-06-14 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project. Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.


Physics for JavaScript Games, Animation, and Simulations Related Books

Physics for JavaScript Games, Animation, and Simulations
Language: en
Pages: 490
Authors: Adrian Dobre
Categories: Computers
Type: BOOK - Published: 2014-06-14 - Publisher: Apress

DOWNLOAD EBOOK

Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation,
Foundation HTML5 Animation with JavaScript
Language: en
Pages: 487
Authors: Billy Lamberta
Categories: Computers
Type: BOOK - Published: 2012-01-13 - Publisher: Apress

DOWNLOAD EBOOK

Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides info
The Nature of Code
Language: en
Pages: 642
Authors: Daniel Shiffman
Categories: Computers
Type: BOOK - Published: 2024-09-03 - Publisher: No Starch Press

DOWNLOAD EBOOK

All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of
Building JavaScript Games
Language: en
Pages: 422
Authors: Arjan Egges
Categories: Computers
Type: BOOK - Published: 2014-09-30 - Publisher: Apress

DOWNLOAD EBOOK

Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaSc
Physics for Game Developers
Language: en
Pages: 348
Authors: David M. Bourg
Categories: Physics
Type: BOOK - Published: 2002 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer game