42 Rules for Engaging Members Through Gamification

42 Rules for Engaging Members Through Gamification
Author :
Publisher : Happy About
Total Pages : 129
Release :
ISBN-10 : 9781607731191
ISBN-13 : 1607731193
Rating : 4/5 (91 Downloads)

Book Synopsis 42 Rules for Engaging Members Through Gamification by : Shelly Alcorn, CAE

Download or read book 42 Rules for Engaging Members Through Gamification written by Shelly Alcorn, CAE and published by Happy About. This book was released on 2015-03-02 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play predates the development of human culture and our brains are hard-wired to use play as a tool to accelerate learning, strategically explore unfamiliar environments and develop collaborative social connections. Games are human created, formalized structures and processes designed to maximize engagement and get the most out of the "play" impulse. In fact, gaming comes so naturally to us we don’t even notice it for what it is.

Two examples of large scale gaming structures include our educational and political systems. Going deeper into understanding how gaming structures work, and intentionally applying those mechanics can give us an advantage when designing experiences meant to engage our members in the work of our associations.

Although games have been with us since we first learned to scratch marks on small rocks, what is new is the impact the internet and technology is having on games and players alike. What was simple activity in the past, is rapidly turning into a large scale social phenomenon. At some point the term "gamer" will lose it relevancy and we will recognize gamers for what they are - an increasingly sophisticated class of experience consumers.

Games are the first mass media of the 21st century and gaming literacy is an essential skill all executives, staff and volunteers need to develop in order to attract, appeal to and invite a new generation of players to play the association game.

In this book, we take a simple, practical approach to helping you and your volunteers take these ideas one step farther. By using these 42 rules, you will be able to use simple gaming mechanics to increase member engagement, improve educational outcomes and build community in your industry or profession.


42 Rules for Engaging Members Through Gamification Related Books

42 Rules for Engaging Members Through Gamification
Language: en
Pages: 129
Authors: Shelly Alcorn, CAE
Categories: Business & Economics
Type: BOOK - Published: 2015-03-02 - Publisher: Happy About

DOWNLOAD EBOOK

Play predates the development of human culture and our brains are hard-wired to use play as a tool to accelerate learning, strategically explore unfamiliar envi
Utilizing Gamification in Servicescapes for Improved Consumer Engagement
Language: en
Pages: 319
Authors: Helmefalk, Miralem
Categories: Business & Economics
Type: BOOK - Published: 2020-01-03 - Publisher: IGI Global

DOWNLOAD EBOOK

As consumers increase their purchases from online retailers, businesses must find exceedingly innovative ways to increase customer engagement. While online gami
Handbook of Research on Promoting Economic and Social Development Through Serious Games
Language: en
Pages: 665
Authors: Bernardes, Oscar
Categories: Computers
Type: BOOK - Published: 2022-03-18 - Publisher: IGI Global

DOWNLOAD EBOOK

While gaming has become an increasingly popular leisure activity in society, the success of the videogame market has also contributed to the application of seri
The Comfort Zone Illusion
Language: en
Pages: 140
Authors: Susan Neustrom
Categories: Business & Economics
Type: BOOK - Published: 2015-04-23 - Publisher: Happy About

DOWNLOAD EBOOK

What is this place called the comfort zone? Where does the comfort zone exist? Why is stepping outside of the comfort zone so frightening? "The Comfort Zone Ill
Actionable Gamification
Language: en
Pages: 500
Authors: Yu-kai Chou
Categories: Computers
Type: BOOK - Published: 2019-12-03 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain