A Quick Guide to Artificial Intelligence with Unity

A Quick Guide to Artificial Intelligence with Unity
Author :
Publisher : Patrick Felicia
Total Pages : 46
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Book Synopsis A Quick Guide to Artificial Intelligence with Unity by : Patrick Felicia

Download or read book A Quick Guide to Artificial Intelligence with Unity written by Patrick Felicia and published by Patrick Felicia. This book was released on with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why this book can help you to get started fast with Artificial Intelligence and Unity It can be intimidating to start with Unity, and while several books can provide comprehensive information, you may, like many other readers, just want to focus on a particular topic and get started fast. This book is part of a series entitled A Quick Guide To, and does just this. In this book series, you have the opportunity to get started on a particular topic in less than 60 minutes, delving right into the information that you really need. Of course, you can, after reading this book, move-on to more comprehensive books; however, quite often, you may have little time to complete a project or to get comfortable with a topic fast. In this book entitled A Quick Guide to Artificial Intelligence with Unity, you will discover how to create intelligent Non-Player Characters using simple techniques and built-in Assets and include common AI features found in 3D games, and learn and practice as you go. By following the techniques and suggestions described in this short book, I can promise you that you will get started very fast and create intelligent NPCs. Along the way, you will also learn about cameras, baking a scene, detecting collisions, and combine these to create challenging AI. Content and structure of this book In this book, you will learn about AI with Unity, including: - Using built-in assets. - Make it possible for NPCs to navigate to their destination. - Make it possible for NPCs to Avoid obstacles. - Define areas where NPCs should or should not go. The main idea behind this book is to help you to get started quickly with Artificial Intelligence. So, if you want to start creating challenging games with simple, yet effective techniques : download this book now!


A Quick Guide to Artificial Intelligence with Unity Related Books

A Quick Guide to Artificial Intelligence with Unity
Language: en
Pages: 46
Authors: Patrick Felicia
Categories: Computers
Type: BOOK - Published: - Publisher: Patrick Felicia

DOWNLOAD EBOOK

Why this book can help you to get started fast with Artificial Intelligence and Unity It can be intimidating to start with Unity, and while several books can pr
A Quick Guide to Card Games with Unity
Language: en
Pages: 52
Authors: Patrick Felicia
Categories: Computers
Type: BOOK - Published: - Publisher: Patrick Felicia

DOWNLOAD EBOOK

Why this book can help you to get started fast with Card Games and Unity It can be intimidating to start with Unity, and while several books can provide compreh
Godot From Zero to Proficiency (Intermediate)
Language: en
Pages: 180
Authors: Patrick Felicia
Categories: Computers
Type: BOOK - Published: - Publisher: Patrick Felicia

DOWNLOAD EBOOK

Get started with Godot and game programming fast without the headaches Godot is a great software to create video games; however, it includes so many options and
Unreal Engine from Zero to Proficiency (Foundations)
Language: en
Pages: 202
Authors: Patrick Felicia
Categories: Computers
Type: BOOK - Published: - Publisher: Patrick Felicia

DOWNLOAD EBOOK

Get started with Unreal Engine and game programming fast without the headaches Unreal Engine is a great software to create video games; however, it includes so
Godot From Zero to Proficiency (Proficient)
Language: en
Pages: 237
Authors: Patrick Felicia
Categories: Computers
Type: BOOK - Published: - Publisher: Patrick Felicia

DOWNLOAD EBOOK

First Edition, Published in February 2022 In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever i