Motion in Games

Motion in Games
Author :
Publisher : Springer Science & Business Media
Total Pages : 471
Release :
ISBN-10 : 9783642250897
ISBN-13 : 3642250890
Rating : 4/5 (97 Downloads)

Book Synopsis Motion in Games by : Jan Allbeck

Download or read book Motion in Games written by Jan Allbeck and published by Springer Science & Business Media. This book was released on 2011-10-28 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.


Motion in Games Related Books

Motion in Games
Language: en
Pages: 471
Authors: Jan Allbeck
Categories: Computers
Type: BOOK - Published: 2011-10-28 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers
Motion in Games
Language: en
Pages: 446
Authors: Ronan Boulic
Categories: Computers
Type: BOOK - Published: 2010-11-04 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

Motion plays a crucial role in computer games.
Game Anim
Language: en
Pages: 307
Authors: Jonathan Cooper
Categories: Computers
Type: BOOK - Published: 2021-04-19 - Publisher: CRC Press

DOWNLOAD EBOOK

The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the lat
Motion in Games
Language: en
Pages: 265
Authors: Arjan Egges
Categories: Computers
Type: BOOK - Published: 2008-11-19 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands
Understanding Motion Capture for Computer Animation
Language: en
Pages: 267
Authors: Alberto Menache
Categories: Computers
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier

DOWNLOAD EBOOK

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security