Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers hav
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of
Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (
Producing for TV and New Media provides a comprehensive look at the role of the "Producer in television and new media. At the core of every media project there